Rapid Prototype Sessions

Motorherp is organizing what will be a series of Rapid Prototype Sessions over at Shmup-Dev. These will be informal “contests” lasting about 2 weeks. I expect some very good and interesting stuff from these, as Motorherp says: “The aim here is not to create polished titles put rather to explore new ideas.”

General rules can be found here. Session 1 starts today, and the theme is a good one:

Create a shmup with meaningful gameplay in which the player is not allowed to fire their own projectiles.

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